Development

A list of updates, developments, changes, removals, etc., to the CombatMC server.

IP: combatmc.xyz (1.8 - 1.12)

Update devlog (during initial development period)

 * 2/11/2022
 * Fixed Quester sending chats twice when met
 * Fixed missing Quester & Mailman greetings
 * Fixed Mailman GUI instantly opening when meeting for first time
 * Fixed kits in Mailman always showing none available & all are claimed
 * Fixed faction name not being colored & reflecting relation in /f f/info
 * Fixed faction relation being uncolored in faction info
 * Hid the few remaining old factions with zero players from /f list
 * Faction list is now sorted by relation ("online" coloring fixed itself from white to yellow...)
 * Updated faction description system to allow /f desc
 * Fixed resetting faction description
 * Updated faction description command colors and text, fixed misc. bugs
 * Fixed scavenging a kit paper giving one enchant token per kit gear item instead of 2
 * Removed Challenge refresh papers
 * Added Daily Shop refresh papers
 * Replaced Challenge refresh papers in crates with DS refreshes
 * Specified "Combat Level" as "CombatMC Level" in player stats


 * 2/10/2022
 * (Major) Added quests to public build server


 * 2/6/2022
 * Fixed being able to shift click items into Questbook
 * Fixed Quest Dust reward not showing on completed but unclaimed quests
 * Added completed quests to questbook


 * 2/5/2022
 * Added Scavenger xp and enchant token boosters
 * Fixed DS reset time calculating as if current PM time was AM
 * Replaced Quester with Questbook
 * Removed Challenges, Achievements, & Level Rewards (temporarily)
 * Added Mage Cleric to Quester
 * Updated Quester
 * Updated Quester message
 * Added many Quester greetings
 * Added /languages alias to /language


 * 2/4/2022
 * Fixed Kitster V completion not completing if Elite already claimed
 * Added many more tutorial quests. Now up to 50!
 * Removed Christmas coin shop from /shops. Will add limited edition shop section later
 * Simplified warp code
 * Enabled Spawner teleport in /shops
 * Enabled Gold and Block/Item Shop warpsin /shops
 * Added back button back to scavenger and replaced it with close
 * Scavenging multiple kit papers at once now works (Finally!!)
 * Pie points now given if scavenging kit papers
 * Updated colors in scavenged text
 * Fixed Explorer/New Beginnings not working following Quester revamp
 * Added Quester and Mailman messages
 * Fixed NPC chat delays


 * 2/3/2022
 * Added pie give tutorial to Baker pie item
 * Added Daily Shop to Daily Rewards
 * Added diamonds as a quest reward
 * Finally added all special kits to special kits menu
 * Added Patrick and Halloween special kits to all special kits
 * Added three back buttons to special kits
 * Enabled Knowledgeable Kitster quest


 * 1/29/2022
 * Added Dev Team NPC
 * Added more quests
 * Added Quester message


 * 1/28/2022
 * Added missing dollar sign to checking own /balance (already present in /bal)
 * Added many quests
 * Fixed many new quests not working
 * Removed /f fixleader from faction help
 * Added /faction and /factions alias
 * Added lookclose to Baker


 * 1/27/2022
 * Fixed Quests not giving Platinum keys (misnamed "Original")
 * Limited 14 tutorial quests to appear at once
 * Added Daily Shop shards
 * Reordered notices to lower Gold fragment priority
 * Reordered Quest notice in front of mail
 * Misc. bossbar and quest improvements and fixes
 * Fixed mail packages not giving singular enchant tokens
 * Added more quests
 * Disabled Achievements in Quester


 * 1/26/2022
 * Began extensive work on Quests
 * Fixed /wild not working
 * Added many tutorial quests
 * Misc quest improvements
 * Added /credits
 * Renamed /h to /homes and kept alias
 * Many Quest additions (62 tutorial quests total now)
 * Added Quest stats to Quest menu
 * Added completed Quests to player stats
 * Updated Daily Shop balances lore with spacing
 * Removed booster debug broadcast
 * Added Welcome hologram to spawn
 * Removed mail
 * Finalizing quests with the ability to claim completed
 * Fixed mail packages not giving specific gear pieces
 * Mail packages now give Pie Points
 * Renamed "pie" to "pie points" in Quest rewards
 * Added a Corrupt Soul and Gold fragments to the New Beginnings Quest
 * Added new tutorial quests
 * Many quest mechanics fixes


 * 1/25/2022
 * Added ability to buy items from daily shop
 * Daily Shop items display purchased after bought
 * Fixed not enough payment message being none
 * Began finalizing daily shop purchases
 * New chat messages when buying from Daily Shop for items used/gained
 * Added inventory space check when buying from DS
 * Scoreboard now immediately updates after purchasing from daily shop
 * Fixed Daily Shop "Your Balances" not updating after purchase
 * Fixed incorrect prevent of purchasing items from DS with large quantity, assumed each was a singular block/item
 * Added missing dollar sign to buy chat message for cash from DS
 * Fixed being able to purchase from DS when inventory full of obsidian, (changed check)
 * Added gear givings to DS (much easier than expected!)
 * Finalized current version of the Daily Shop!
 * Fixed kit papers not given from daily shop
 * Fixed daily shop not giving creeper eggs
 * Fixed the Divine summon booster showing locked in Hunter booster list (<500 Stellar kills)
 * Added view all active boosters to Hunter
 * Removed unnecessary Hunter message
 * Decreased enchant token worth
 * Added pumpkin pie points to daily shop
 * Lowered gold fragment worth
 * Added pie points to Daily Shop balances
 * Updated Daily Shop worths
 * Added Mystery Magic Books to daily shop
 * Moved NPCs to make uniform
 * Renamed "Daily Shopkeeper" as "Shopkeeper" (char. limit from villager > player)
 * Added Shopkeeper to Spawn
 * Lowered pig spawner worth in Daily Shop
 * Added extra daily slots and rare slots to Daily Shop GUI
 * Added daily shop purchases to periodic player stats


 * 1/24/2022
 * Mailbox packages now have received dates
 * Added $4k reward to Pie Lover
 * Began work on daily shop
 * Extensive development of [Daily] Shopkeeper
 * Added time until refresh to Daily Shop GUI title (took forever! :
 * Fixed incorrect prices, titles, integers, labels of items in Daily Shop
 * Fixed missing items in DS
 * Tinkered daily shop worths
 * Increased periodic performance
 * Daily Shop now resets every 12:00 AM EST
 * Added DS refresh broadcast
 * Fixed incorrect ability to afford checks in Daily Shop


 * 1/23/2022
 * Updated Stellar and Divine lores
 * Fixed null Divine Skelly's killed
 * Added gold fragment drop to Stellar
 * Updated Hunter drops with gold fragments
 * Fixed being able to put items in Hunter menu
 * Added a fourth boss (hidden)
 * Updated Stellar Summon cost booster lore
 * Added Divine Summon cost sale booster
 * Fixed player stats showing corrupt soul boss drops and not current souls
 * Added corrupt souls to daily rewards
 * Updated Magic Book sale mechanics
 * Buying a Magic Book now immediately updates sidebar
 * Added Stellar drop preview
 * Updated Divine and Stellar drops
 * Now preventing being able to add multiple kit papers at a time to Scavenger
 * Added new glass and ore signs to item shop
 * Renamed Playtime to Periodics in player stats
 * Simplified playtime in player stats
 * Replaced old join daily available Ahsoka messages with Mailman
 * Fixed some incorrect Stellar and Divine booster text
 * Fixed some incorrect Hunter text
 * Updated Enchanter
 * Fixed Divine sale booster being too high of a %


 * 11/22/2022
 * First 2022 progress!
 * Fixed severe baltop and faction power errors. Can now reengage development
 * Big homes update where they can be renamed and deleted
 * Fixed Stellar's Mystic leggings drop having feather falling instead of the boots
 * Began work on Divine Skelly
 * Fixed Divine Skelly Immortal drops having name with light green brackets
 * Added Divine kills to Hunter stats
 * Updated total bosses killed in player stats
 * 11/21/2021
 * Revived MWR


 * 11/20/2021
 * Fixed action bar available special kits not working


 * 11/19/2021
 * Added Collectible lores to the two current Stellar rare drops
 * Fixed Stellar Mystic sword drop being iron and not diamond grade
 * Added Sanguinity to custom enchant list
 * Added Sanguinity trading to the Hunter
 * Added two future (i.e. currently empty) boss eggs to the Hunter
 * Updated Event Master
 * First short wild teleport is now free
 * Added sound effects after token upgrading and scavenging
 * Players now auto-afk
 * Playtime is no longer added if players are afk (looking at you yogrut)
 * Removed decimals from booster menu durations
 * Finally actually fixed some challenges giving low amounts of money rewards
 * Removed debug join chat broadcast
 * Magic books no longer have a chance of giving the max level of an enchant
 * Fixed Stellar's enchant token drops not actually being added to players
 * Added corrupt souls drop to Stellar
 * Added corrupt souls stats to both Hunter and player stats
 * Rewrote faction player stats
 * Added faction claims in player stats
 * Added max player power in player stats
 * Fixed incorrect amount of claims in /f info
 * Updated Hunter Stellar lore with token and soul drops
 * Added Singuinity to the fragment shop
 * Edited pie text to "swallow"
 * New players now receive 2,000 xp on join
 * Fixed missing booster lore for magic book sales
 * Started 3 day 30% off magic book xp cost sale/booster
 * Capitalized booster join subtitle


 * 11/18/2021
 * Fixed the Pie Lover reward package not giving pie. Discovered by awesomeyogrut10
 * Added /pie alias to /baker
 * Fixed Silk magic books having their roman numeral. Discovered by awesomeyogrut10
 * Fixed Pie "Lower" typo in package reward. Discovered by awesomeyogrut10... again
 * (Major) Fixed issue with all GUI items ending up in mailboxes. Discovered by awesomeyogrut10
 * Scavenging kit papers now counts for progress of 8 of Mass Scavenger
 * Improved booster mechanics
 * Lowered booster end check time to 3 minutes from 5 minutes
 * Added boosters active subtitle on join
 * Simplified join title to prevent cut-off
 * Replaced dark red "English" characters with light red in languages menu
 * Improved booster system + mechanics
 * Fixed issue where server would stall and crash if all boosters were active during random set (w/ new mechanics)
 * Fixed booster menu in Event Master not showing accurate boosters active
 * Swapped beef and leather worths
 * Removed pie from item shop (previously were able to both buy and sell it...)
 * Added sugarcane to item shop
 * Fixed being able to /baker give <#> any number of pies. Discovered by awesomeyogrut10
 * Fixed being able to /baker give a negative integer
 * Fixed being able to /baker give a decimal
 * Added ability to run /baker give without holding pies
 * Added ability to run /baker give without argument to give all pies in inventory
 * Fixed Stellar dropping iron Mystic hetlmets and leggings instead of diamond
 * Increased Mass Scavenger requirement to 20 gear from 16
 * Fixed Stellar dropping incorrect rare items (had chance lore)
 * Fixed incorrect rare drops (specifically lores) in Stellar drops menu


 * 11/17/2021
 * (Major) Fixed duplication exploit when not upgrading an item with a fourth token upgrade
 * Added Mystic to token upgrades
 * Added token upgrade stats to play stats. Was previously tracked but not visible, unsure why
 * Added stats loading message
 * Added server IP address to scoreboard
 * Removed total faction power showing in stats if player is not in a faction
 * Fixed Chromatic crate showing 4 vault shards for a win of 3. Found by awesomeyogrut10
 * Added /baker give
 * Added pie points to player stats
 * Added Baker menu
 * Added pie stats to Baker GUI
 * Added Baker stats to Baker GUI
 * Fixed being able to place items in the Baker menu
 * Lowered Baker introduction delay
 * Removed /resetbaker
 * Added pies given to baker to player stats
 * Fixed some crate win chat broadcasts showing color codes
 * Fixed the 3 vault shard win giving 4
 * Fixed enchant tokens not being set to zero on first join
 * Added $40k starting balance
 * Fixed Stellar/total boss kills not being set to zero on first join
 * Removed (2020) Christmas stats from player stats
 * Clarified Gold "fragment-crafted" and Gear "token-upgraded" in player stats
 * (Major) Fixed not being able to make a faction. Occurred after fix attempting to prevent using symbols in faction names
 * Added special kits to bossbar
 * Differentiated between rank and special kits in bossbar & action bar
 * Fixed Stellar summon confirmation still showing 10k xp. Discovered by awesomeyogrut10
 * Also fixed the chat message still saying "-10k xp" upon spawn
 * Fixed challenges not giving experience
 * Fixed /balance and player stats not showing balances for some players
 * Fixed /balance vs /bal differencies
 * Fixed /bal to show offline balances for some bugged players
 * Halved scoreboard animation delay to 5 seconds
 * Added several more block and item signs to the block/item shop
 * Increased buy quantity of obsidian to 64 from 16
 * Fixed challenge rewards not giving gold fragments and enchant tokens. Apparently they never have...
 * Sidebar now instantly updates after completing a challenge
 * Began work on the Pie Lover event
 * Fixed multiple broadcasts where "Mass Scavenger" was called "Massive Scavenger"
 * Pie Lover enabled
 * (Major revision) Replaced Ahsoka with the Quester :(
 * Renamed Event Master to pink to easier read
 * Removed News from Quester (formerly Ahsoka)
 * Resized Quester to 3 rows
 * Updated Event Master
 * Replaced paper with map for Challenges in Quester
 * Added to Challenges lore
 * Fully removed Ahsoka chat message when Quester clicked, will be adding dialogue
 * Fixed Challenges not giving Magic Book rewards
 * Fixed Event Master not opening after rename
 * Began work on Baker shop
 * Added Hop armor to the Baker shop
 * Fixed far wild teleport not having a delay. Discovered by awesomeyogrut10
 * Added ShadowBanditt's house to WarZone
 * Added message when trying to give Baker something other than pie


 * 11/16/2021
 * Removed slabs and glowstone nearest to Spawn block
 * Continued booster revamp
 * Fixed (active) minute duration instead of multiplier showing in booster name in menu
 * Fixed booster low ending in time showing time since began and not the former
 * Added test booster
 * Fixed various booster bugs
 * Updated challenges to use the new booster system
 * Added cactus to the item shop. Inspired by GriMFreaks
 * Removed "extra" from vault shards lore. Suggested by awesomeyogrut10
 * Added chests and trapped chests to the item shop. Suggested by awesomeyogrut10


 * 11/15/2021
 * Added Clause "igloo"
 * Renamed the old Santa at spawn displaying 2020 event stats to "Clause" in preparation for this year's event
 * Fixed Clause not opening the 2020 menu
 * Added Baker
 * Removed archaic arrays module plugin mechanic
 * Added Baker chat messages
 * Added /resetbaker
 * Added guaranteed 128x obsidian to Crate Collector
 * Added pie, experience, and a spring book to Lucky Challenger
 * Updated Event Master
 * Added extra gold fragment and CombatMC chance to Gold Invester
 * Updated Crate Collector rewards lore capitalization
 * Fixed some Stellar zombies not dropping drops on death
 * Server goes live
 * Moved NPCs (excluding Enchanter, skin is too cool) closer to spawn
 * Replaced "spawn" with "summon" in Stellar egg lore
 * Booster revamp started
 * Disabled whitelist. Discovered by SuperBen4
 * Fixed players not being able to use ender chests at spawn. Discovered by SuperBen4
 * Added broadcast when Mass Scavenger is completed


 * 11/14/2021
 * Updated mail mechanics to allow multiple args and lores within one package
 * Enabled the Mass Scavenger event
 * Aforementioned event is the first to give multiple rewards within one mail package
 * Updated Wild Side event lore to show "CombatMC XP" instead of "Combat XP"
 * Updated Event Master
 * Added crate use tracking
 * Added crates opened to player statistics
 * Added the Crate Collector event
 * Fixed missing colors in broadcast that a Stellar zombie dropped a rare item
 * Stellar zombie drops are now repaired
 * Added cooked rabbit worth


 * 11/13/2021
 * Began implementation of bosses
 * Added Stellar Zombie
 * Added Hunter
 * Changed Enchanter Skin
 * Added Mystic armor to the Stellar Zombie
 * Added back button to boss spawn confirmation
 * Updated Stellar Zombie health
 * Added Stellar Zombie defeat message
 * Added Boss statistics to boss menu
 * Fixed Stellar Zombie spawned broadcast color
 * Added combat level of 5 requirement to spawning the Stellar Zombie
 * Added Stellar drops to the boss menu
 * Added enchant token drops to Stellar
 * Updated Stellar boss spawn broadcast colors
 * Added enchant tokens earned from killing bosses stat
 * Added boss weapon and armor dropped to boss stats
 * Underlined boss statistics GUI title to distinguish from similar red colors
 * Built a weird house at spawn to house a future NPC (Hunter?)
 * Fixed broadcasting of "Divine" instead of "Stellar"
 * Added two rare boss item drops to Stellar
 * Added bosses killed to player stats
 * Replaced combat player stats blaze rod with diamond sword
 * Replaced faction player stats diamond sword with diamond chestplate
 * Replaced balances player stats gold nugget with gold ingot
 * Showed total faction possible power in player stats
 * Capitalized "eTokens" in scoreboard
 * Updated the mailman GUI to not instantly open mailbox when NPC clicked
 * Moved kits and daily rewards from Ahsoka to the mailman
 * Updated Ahsoka
 * Updated not enough experience message to be sent from the Hunter regarding spawning Stellar
 * Removed illogical comma between "Daily" and "Rewards" in vault extra vault lore
 * Updated daily reward and keys bossbar and action bar to display "Mailman" and not "Ahsoka"
 * Updated Gold sign buy and sell prices in black to easier see
 * Lowered Stellar zombie boss spawn xp to 8k from 10k


 * 11/12/2002
 * Fifth server revival
 * Added kitdebug
 * Increased Ultra kit delay to 12 hours from 30 seconds
 * (Pretty bad) Fixed kits becoming empty after restart
 * Fixed /kit alias
 * Added unset (bugged) challenge check to /fixme
 * Updated /fixme result message with *"known"* issues
 * Increased Legend kit delay to 12 hours from 30 seconds
 * Added special kits claimable lore to /kits and special kits menu
 * Increased value of gold (algorithm) by 11%
 * Added missing logs and slabs to item & block shop
 * Added magic books, gold fragments, and enchant token challenge reward messages when claiming
 * Removed total streak (when booster active) from daily key lore
 * Fixed /f info always returning the player's faction's claims
 * Fixed being able to create faction names with symbols. Long standing but never fixed until now...
 * Added mailman to spawn
 * Removed mailbox from Ahsoka
 * Updated Ahsoka
 * Updated player stats lore in Ahsoka
 * Removed debug message from completing the Wild Side event
 * Fixed some players balance's not subtracting enough when completing the Wild Side event/wild teleporting
 * Updated mail bossbar to direct to Mailman and not Ahsoka


 * 6/25/2021
 * Added bucket and flint and steel worths to /sell
 * Increased Ultra sword sharpness max token level to 12 from 10
 * Increased Ultra tool efficiency max token levels from 10 to 13
 * Increased Ultra sword fire aspect base token cost from 5 to 7
 * Removed /kit alias from Essentials and added to CMC's custom kits menu


 * 6/7/2021
 * (Hotfix) Fixed Magnetic exploit where blocks can be duplicated outside border. Exploited and not reported by thepro430


 * 6/4/2021
 * Implemented /fixme to correct bugged player variables
 * Uploaded Timber video
 * Uploaded Challenges v0.3 video
 * Optimized challenges code
 * Added gold fragment and enchant tokens rewards to challenges
 * Increased chance of receiving magic book, along with new rewards mentioned above, from 20% to 25%
 * Updated Ahsoka version
 * Fixed second bracket in faction home teleportation chat being uncolored
 * Fixed crate Enchant Token winnings displaying "&eEnchant Tokens". Discovered by g4sai


 * 6/1/2021
 * Added Enchant Token upgrades to Legend gear
 * Increased enchant token cap for Master, Elite, and Ultra gear pieces
 * Added ability to merge and increase enchant levels while fusing
 * Fixed being able to enchant items with lower level Magic Books in the Fuse enchanter
 * Placed available kit objectives (boss and action bar) at the end of priority, right before challenges
 * Added the Enchant Token menu to Enchanter
 * Fixed Gold shop being missing from /shops (overlayed by shard shop)
 * Added the Enchant Token shop to /shops
 * Clarified "remaining" Christmas coins in /shops


 * 5/31/2021
 * Added Enchant Tokens to the Scavenger
 * Updated Scavenger Claim XP lore
 * Fixed not being able to claim daily item rewards. Discovered by awesomeyogrut10
 * Fixed Scavenger not giving enchant tokens. Discovered by awesomeyogrut10
 * Removed streaks from daily keys
 * Added Chromium crate rewards
 * Fixed 1900 xp win from Platinum broadcasting 1400 xp
 * Replaced cash reward wins with emeralds instead of gold nuggets (in both crates)
 * Replaced gold fragment wins with gold nuggets instead of prismarine shards (in both crates)
 * Fixed mailbox bedrock receival chat being light gray instead of dark


 * 5/30/2021
 * Fixed not being able to break blocks (tried fixing pistons). Discovered by karlue
 * Added custom server motd and head favicons
 * Fixed Hologram and ProtocolLib incompatibility
 * Fixed being unable to left or right click items into the Enchant Tokens menu
 * Major Enchant Tokens improvements
 * (Major) Fixed Enchant Token menu duplication exploit where upgraded items would both enter inventory and stay in GUI
 * Made the rest of the Master kit upgradeable
 * Removed old test broadcasts when placing items into the Enchant Token upgrade menu
 * Added 10 and 20 Enchant Token wins to the Platinum crate
 * Displayed quantities of extra vault shards in Platinum
 * Fixed streaks in player stats reflecting old streaks from before the daily system rewrite
 * Removed duplicate Spawner Addict event lore
 * (Major) Fixed the Spawner Addict event completing each time any spawner was bought
 * Added ability to complete the S.A. event multiple times when appropriate expensive spawner (>$300k) was bought. Only affected iron golem
 * Daily Enchant Token reward optimization
 * Added Gold fragments to daily rewards
 * Fixed the 75 Gold fragment Platinum win only giving 40
 * Finally (!!) added Enchant* Tokens to player stats
 * Reversed order of Gold fragments and Gold purchased in player stats
 * Added Elite and Ultra gear to the Enchant Token menu
 * Added a 30x free Enchant Token Buycraft package
 * Fixed Magnetic giving any block, no longer acts as silk touch
 * Added a worth to gold ingots
 * Added 1% chance of finding an Enchant Token while mining
 * Increased odds of finding XP and money while mining


 * 5/29/2021
 * Began work on Enchant Tokens
 * Fixed rank kits being returned available even if player didn't have permission (the rank) for the kit
 * Items in the enchant token GUI are no longer destroyed when the inventory is closed (added to inventory)
 * Continued work on enchant tokens
 * Many improvements to the Enchant Tokens GUI and menu
 * Added an enchant token upgrade tip
 * Fixed ending faction bracket being uncolored in chat messages
 * Reverted enchanter name from the Christmas variant
 * Fixed missing daily reward cash lore when having a streak of 1. Discovered by A5rocks
 * Fixed available rank kits in bossbar not updating after claiming a kit. Discovered by A5rocks
 * Clarified Gold sell attempt message when not holding in hand to not imply not having gold. Suggest by A5rocks
 * Fixed the Legend paper win message from Platinum displaying in red and not aqua. Discovered by A5rocks
 * Fixed total faction player count number being uncolored in /f list
 * Removed Minecraft version being messaged on each join
 * Disabled the BETA teleport
 * Removed Santa sign from spawn
 * (Major) Disabled the BETA world border and implemented the new one, including 1,250 in the Nether
 * Fixed the Timber enchant not working yet again
 * Gave players access to /tpahere


 * 5/28/2021
 * Fixed "Cshallenges" typo in action bar
 * Refreshed area around crates
 * Fixed Gold price alteration broadcast being shown on limit reset and not gold refresh times
 * Fixed some players being unable to purchase Gold due to a negative reset count (likely due to long server offtime)
 * Moved Santa to newly decided/created NPC overflow area in mid-spawn level
 * Replaced some ender chests with crafting tables at spawn
 * Enabled home #6
 * Added play.combatmc.xyz IP


 * 5/23/2021
 * Corrected previous changelog date
 * Fixed being able to shift click un-scavengable items into the Scavenger
 * (Admin) fixed resetting a player's daily cooldown returning own name
 * Fixed the Necromancer event still giving 25 Christmas Coins when completed
 * Enabled Mystic gear in the Scavenger
 * Fixed mailbox items 27+ being deleted when a mailbox is manually edited
 * Began work on action bar
 * Capitalized "Challenges" in objective


 * 5/22/2021
 * Removed snow weather-lock from Christmas spawn
 * Ahsoka available kits lore now references all rank kits, not only from the first three lengths
 * Added available rank kits lore to the Rank Kits sword item in the kits menu
 * Lowered crate open length from 3 seconds to 2
 * Fixed daily rewards and keys papers not working (due to daily system rewrite)
 * Added Extra Vault to /vaults
 * Fixed the Mystery Magic Book being a slot too low if shop opened via /shops
 * Removed Christmas Coin shop from /shops (temporary?)
 * Added some missing item frames to the item shop
 * Updated Elite deadline in the webstore
 * Fixed some challenges giving very low cash rewards (unsure why removing floor worked...)
 * Removed some old and bugged factions before disband bug was actually and finally fixed
 * Fixed some missing colors in /f power


 * 3/2/2021
 * Fixed being added to recent players list each time on quit
 * Bossbar update message now only shown to 1.8 players
 * Enabled logins and quits in player stats
 * Fixed login taking 5 seconds to be added to player stats on join
 * Updated Ahsoka combat level stats with new "CombatMC" [name] format
 * Fixed crate wins being broadcasted uncolored with "&" color codes in the message
 * Removed "(COMING SOON)" from Wild Side event
 * Began work on the Mass Scavenger event


 * 3/1/2021
 * Fixed spam opening the daily reward menu lowering the cooldown
 * Continued work on bossbar objectives
 * Added available rank kits to bossbar
 * Added daily rewards and keys claiming to bossbar
 * Added Gold crafting to bossbar
 * Enabled daily rewards for all players
 * Daily reward & key refresh papers can no longer be used if reward is already available
 * Added some item frames to the item shop
 * Added Legend and Mystic rank daily keys
 * Enabled daily keys for all players
 * (Backend) Added recent player mailing list
 * Fixed claiming the new daily rewards not adding to stats
 * Added mailbox announcements to bossbar
 * Added announcement to news of replacement with Mailbox
 * Removed row from Ahsoka and "pushed" items closer together
 * Updated Ahsoka
 * Fixed the claimed Kits minecart in Ahsoka not opening the Kits menu when clicked
 * Added final "complete your challenges" objective
 * Renamed "Quests" to "Questbook" in Ahsoka


 * 2/28/2021
 * Worked on fixing incorrect daily reward claim times


 * 2/26/2021
 * (Major) Finally actually fixed faction auto disbands? Via players being kicked?
 * Fixed /f desc resetting faction descriptions
 * Fixed First Join Rewards not giving xp
 * Fixed Ahsoka saying daily rewards are available to be claimed on join when they actually aren't
 * Updated First Join Rewards
 * Added six new rewards to the Platinum crate
 * Began heavy daily reward rework
 * Improved daily reward run speed
 * Completed daily rewards
 * Labeled daily keys as "COMING SOON"
 * Updated Ahsoka with the reworked daily rewards
 * Updated Ahsoka
 * Fixed Medium Teleport teleporting to the Short Teleport range
 * Finally enabled the Far Teleport
 * Enabled the Wild Side event
 * Fixed Bedrock being named with light instead of dark gray coloring as a Wild Side reward
 * Fixed Mailbox not naming Wild Side rewards
 * Fixed Mailbox not giving Wild Side rewards
 * Updated the Elite package on the webstore from "Original" keys to "Platinum"
 * Removed "COMING SOON" for abovementioned line within the package description
 * Began work on personal boosters
 * (Somewhat major) Fixed the Wild Side event not removing $250k on completion, resulting in infinite reward claims every hour
 * Fixed "ingots" displaying white after gold in circulation in /gold
 * Updated todo
 * Fixed "minutes" part of server total in /pt top displaying white and not yellow after yesterday's core update


 * 2/25/2021
 * Mailbox overhaul
 * Added Mailbox overflow
 * Fixed Mailbox bugs
 * Updated Mailbox join rewards
 * Began rename phase of "combat xp" to "CombatMC XP"
 * (Someone major) Updated core


 * 2/24/2021
 * Fixed Mailbox glitches concerning extra items not within view
 * Added first join Mailbox reward
 * Updated Ahsoka to include a shiny book if there is mail to claim


 * 2/23/2021
 * Completed major mailbox work
 * Updated Ahsoka


 * 2/22/2021
 * Removed "how to get Christmas Coins" lore from Christmas Coin Shop from /shops menu
 * Added extra player vault unlock
 * Began work on mailbox
 * Added the Mailbox to Ahsoka


 * 2/19/2021
 * Server revival (again)
 * Removed Christmas join messages
 * Removed features from Santa
 * Began work on Christmas coin shop
 * Removed Christmas sidebar
 * Backend vault improvements
 * Removed Christmas events from the Event Master
 * Removed guaranteed 25 Christmas Coin reward from Contingent Necromancer
 * Removed Christmas Coins from daily rewards
 * Created the Todo page
 * Buying spawners no longer gives Christmas Coins
 * Enabled (added rewards to) the Spawner Addict achievement
 * Daily reward/key resets now remove one from one's streak to prevent excessive exploitation
 * Began work on adding a bossbar
 * Removed "(Coming soon!)" from Spawner Addict achievement


 * 12/25/2020
 * (Major/Urgent) Fixed daily reward/keys infinite duplication. Discovered and exploited by 7645
 * Actually fixed daily streaks not resetting when lost


 * 12/21/2020
 * Added broadcast message on gold craft


 * 12/20/2020
 * Fixed glitched lore if no books were bought in the Contingent Necromancer progress
 * Removed debug message on joining


 * 12/15/2020
 * Added gunpowder sell sign. Suggested by 7645
 * Fixed the Explosion faction being very, very bugged
 * Fixed factions actually costing $75,000 to make. Discovered by Hexivoid and 7645
 * Fixed daily streaks not resetting when lost
 * Added Original crate broadcast win messages for the Elite, Ultra, and Legend kits
 * Fixed Christmas Coins from Christmas Mobs stat displaying 0
 * Fixed blocks broken statistic not being added to


 * 12/4/2020
 * (Major) Fixed players being given 20 power when joining for the first time. Discovered by wdgl
 * Fixed Santa Trousers dropping without lore. None obtained yet!


 * 12/3/2020
 * Lowered sell price of iron from $40/ingot to $30/ingot
 * Fixed the advertised daily reward base of 20 Christmas Coins actually being 10
 * Added Auction House
 * Increased default auction house max listings from 5 to 10


 * 12/2/2020
 * Cut zombie and skeleton spawn rates outside of spawn
 * Added Christmas Coin drops from Christmas skeletons and zombies
 * Fixed non-Christmas mobs (not skeletons and zombies) dropping Christmas rewards
 * Fixed every Christmas armor drop being named "Elf Helmet"
 * Fixed Christmas armor drops having a chance of dropping without full durability
 * Fixed Christmas Zombie Swords and Skeleton Bows not having unbreaking
 * Increased pig spawner cost fom $25,000 to $35,000
 * Increased cow spawner cost from $45,000 to $57,000
 * Increased blaze spawner cost from $250,000 to $300,000
 * Decreased cow spawn rates
 * Lowered sell price of blaze rods from $50/each to $30/each
 * Lowered sell price of leather from $10 to $9
 * Lowered sell price of cooked steak from $12 to $11.50
 * Lowered sell price of bones from $11.25 to $9


 * 12/1/2020
 * Lowered steak sell price by 25%
 * Increased cow spawner cost from $30k to $45k
 * Fixed completion of the Tinkerer achievement opening Ahsoka
 * Lowered sell price of raw beef and leather
 * Increased sheep spawner cost from $25k to $40k
 * Decreased wool sell price
 * Decreased cooked mutton sell price
 * Added Christmas Mob drops (+chances)
 * Fixed Christmas Coins from Christmas mobs not being tracked (including in player stats)
 * Added Christmas weapons to
 * Added three Snowmen Rare Event Items
 * Christmas Mobs now have chances to drop their gear and the three heads above
 * Added "Coming Soon" (caps) alerts to Santa items
 * Doubled hostile mob cap


 * 11/30/2020
 * Monsters now have a 5% chance of dropping a Christmas Coin
 * Changed Gold Investor event to award 10 Gold Fragments to avoid abuse
 * Fixed Platinum crates not giving Challenge Refreshes
 * Added Christmas Coins from monsters to player stats
 * Added Christmas Coin shop to /shops
 * Christmas Coin shop in Santa now correctly displays your coin amount
 * Fixed Gold Investor fragment given message being broadcasted to all players
 * Began work on Christmas mobs
 * Fixed Magic Books not having a chance at giving the new Smelt enchant


 * 11/29/2020
 * Fixed singular event message when receiving two Elite kits from Necromancer
 * Added chat message that Christmas Coins were given when receiving them
 * Added Necromancer event progress to the Magic Book shop
 * Fixed snowfall at spawn stopping
 * Continued work on Christmas calendar
 * Added Christmas join message and title
 * Fixed daily keys "availeble" join message typo
 * Removed ability to apply Smelt to swords
 * Ability to /sell buckets removed. Recommended by WiderGamer
 * Added Silk custom enchant
 * Added Silk to /celist
 * Fixed not being able to buy Magic Books from the Enchanter. Discovered by WiderGamer
 * Added Prismatic and Mythical crates


 * 11/28/2020
 * Fixed the available kits button in Ahsoka not opening the kit menu
 * Added broadcast when a player buys Gold
 * Changed chat message color when buying Gold from orange to yellow
 * Added commas to the price bought at in the Gold purchase message
 * Added Santa
 * Added Advent Calendar, mob event, Achievements, Coin Shop, and Christmas Boosters
 * Continent Necromancer now fully works
 * Updated player scoreboard "Christmas-y"
 * Renamed Enchanter
 * Added Enchanter version
 * Added Christmas Coins to daily rewards
 * Sideboard now updates after claiming daily rewards
 * Actually fixed "avaialble" typo. Discovered by awesomeyogrut10.
 * Fixed the Investor achievement giving 10 Gold Fragments instead of 25. Discovered by awesomeyogrut10
 * Changed to Christmas spawn
 * Added six enderchests all around spawn
 * Removed useless glass blocks around spawn... finally!
 * Updated boosters at Ahsoka tip to Event Master
 * Added 11 new tips
 * Added Christmas Coins
 * Fixed Platinum crate not giving refresh and reset papers when won
 * Added gold fragment join message
 * Added to the parkour
 * Added Christmas Coin player stat
 * Added total Christmas Coins earned player stat


 * 11/27/2020
 * Added four more events to Event Master
 * Changed sell value of dirt and netherrack
 * Added Fragment/Shard shop to Shops
 * Added Fragment/Shard shop to Event Master
 * Added Gold Fragments stat to player stats
 * Added Gold Fragment Crafting
 * Added Gold Fragment Crafted to player stats
 * Added Kits button to Ahsoka
 * Removed address and name requirement from Buycraft for free packages
 * Added daily rewards and keys reset papers
 * Halved the ore amounts the Smelt enchant provides. Suggested by WiderGamer
 * Added Contingent Necromancer event counter
 * Added 25 Gold Fragment reward to the Investor achievement
 * Fixed the Investor achievement not giving the money reward
 * Added free 50x Gold Fragment package to Buycraft
 * Fixed "You daily" and "avaialble" typos in join daily rewards reminder chats
 * Updated "Original" key in Citizen achievement
 * Added 15 Gold Fragment reward to the Selfish achievement
 * Scoreboard now updates after claiming an achievement
 * Fixed the medium teleport not charging players
 * Added /list permission to Master rank (it's global)
 * Fixed the Citizen achievement not giving a Platinum key
 * Added Daily Rewards & Keys Resets to the Platinum crate
 * Fixed Smelt IV being added toe very Smelt level. Discovered by fundlebund
 * Added Spawner Addict event to Event Master
 * Added rank prefixes to tab
 * Moved Combat Level to a suffix in tab
 * Fixed 50x Gold Fragment package having a global limit of 1 purchase
 * Began work on the Christmas calendar


 * 11/26/2020
 * Added free Thanksgiving 2020 pack to Buycraft
 * Added challenges claimed to player stats
 * Began work on Event Master
 * Added the Continent Necromancer event
 * Added version numbers to Event Master and Ahsoka
 * Moved Boosters from Ahsoka to Event Master


 * 11/25/2020
 * Fixed daily key and reward streak showing null if streak is 1 and booster is active
 * Fixed general daily rewards and keys bugs
 * Scoreboard balance now updates after buying Gold
 * Capitalized lores in News
 * Fixed Magnetic not working if other custom enchants are applied. Discovered by lightningbolt193
 * Began work on challenge sidebar
 * Fixed some leaves now adding to challenge progress
 * Timber enchant is now compatible with log challenges
 * Fixed duplicate Ahsoka messages when completing log challenges with Timber
 * Clarified Gold buy limit tip
 * Daily key boosters no longer affect extra keys from streaks
 * Renamed "Original" crate to "Platinum" crate, the original (haha) name chosen months ago


 * 11/24/2020
 * Fixed daily key streak rewards not being given
 * Clarified some Gold sell sign messages
 * Added basic scoreboard with name, balance, and experience (w/ experience level)
 * Added two animations; fade and flash
 * Claimed daily rewards lore now shows streak multiplier


 * 11/23/2020
 * Random global boosters now broadcast a start message
 * Fixed the Smelt enchant having a max level of IV
 * Fixed null lore errors in daily rewards when streak is 1 and booster is active
 * Fixed variable booster names being displayed when random global boosters start
 * Actually fixed crates giving creeper eggs instead of god apples
 * Added anti-gold drop bypass (back end)
 * Improved Scavenger efficiency
 * Fixed scavenging items adding one less of actual amount of items scavenged to stats
 * Fixed Scavenger giving incorrect amounts of xp as a result of previous update
 * Added experience and experience level in player stats
 * Fixed players starting with a one day daily key streak. Discovered by lightningbolt193
 * Fixed "Tutorial Aachievements" typo. Discovered by lightningbolt193
 * Fixed timber enchant only working on spruce and not destroying leaves. Discovered by lightningbolt193


 * 11/22/2020
 * Fixed a tip typo (finally!). Discovered by Trevorsleeping
 * Fixed join messages not working when language not selected. Discovered by Trevorsleeping
 * (Major) Fixed challenges not setting for new players. Discovered by AnxiousMercy
 * Removed token error spam
 * Fixed being able to achieve the Capitalist achievement infinite times. Discovered by uncomfy
 * Fixed Original crates giving creeper eggs instead of gapples. Discovered by AnxiousMercy
 * Gave players access to /pay. Discovered by AnxiousMercy
 * Fixed factionless players not being able to attack each other. Discovered by AnxiousMercy
 * Fixed flight not being enabled when entering combat


 * 11/21/2020
 * Fixed lowercase "k" in Daily Keys booster
 * Began work on daily rewards and keys streaks
 * Fixed cash challenge rewards not having dollar signs
 * Fixed experience challenge rewards having dollar signs
 * Added daily rewards streaks
 * Added daily keys streaks
 * Fixed plural "Magic Books" lore for a single book in daily rewards
 * Added daily rewards and keys streaks in player stats
 * Added colon to Gold buy limit reset sign
 * Updated Elite and Ultra rank descriptions in Buycraft


 * 11/20/2020
 * Added extra daily keys to beta testers
 * Fixed Ultra rank not receiving any daily keys
 * Added daily rewards and keys claimed to player stats
 * Added player stats head button to Ahsoka
 * Boosters now automatically end
 * Fixed global challenge cash reward boosters not displaying end times
 * Added automatic random global boosters
 * Fixed combat xp and experience challenge reward lores not considering boosters
 * General back end booster fixes
 * Fixed random daily rewards boosters from having a decimal effect
 * Fixed daily keys lore not displaying an active booster


 * 11/18/2020
 * Gold purchased statistic is now tracked/working
 * More challenge lore fixes
 * Misc. booster improvements
 * Added booster timespans
 * Altered challenge "XP" reward lore
 * Fixed being able to place items in the booster menu
 * Removed debug messages when Scavenging
 * Added CraftedPvP515 present at spawn
 * Fixed "Free2Win" /buyview (just altered) achievement


 * 11/17/2020
 * Daily rewards improvements
 * Added commas to gold prices in /gold
 * Clarified gold price in /gold is the buy/purchase price
 * Added tip
 * Added commas to money in daily rewards
 * Added Items scavenged counter to player stats
 * Clarified "your" faction relation in player stats
 * Removed old scavenge confirmation debug messages
 * Added current daily reward streak to player stats
 * Added join and quit counter (WIP) to player stats
 * Added close item to player stats
 * Added challenge money rewards boosters
 * Fixed lores on completed challenges
 * Back end challenge improvements


 * 11/14/2020
 * Began rework on daily rewards


 * 11/7/2020
 * Fixed /playtime and /play running /plugins and not displaying playtime
 * Added bought info lores to gold
 * Clarified gold sign prices with commas
 * Clarified "Value of..." total gold in circulation sign to "Total value of..."
 * Fixed "combatxp" typo in five achievements
 * Added chat message and command to the store information in /cmds
 * Added gold price to the gold /warps
 * Finally added the medium teleport
 * Began work on parkour
 * "gold reset" message finally altered
 * Began work on daily rewards booster (currently soft implemented)
 * Scavenger now accepts Legend kit items and the kit paper


 * 11/6/2020
 * Added /boosters
 * Added boosters to Ahsoka
 * Booster improvements
 * Daily rewards and keys improvements
 * Curious achievement no longer is earned when checking own stats
 * Updated kit delays for Master and Elite to 12 hours (up from 30 seconds)


 * 11/5/2020
 * Fixed empty lore lines in challenges
 * (Backend) Increased efficiency of challenge lores
 * Migrated challenges to UUID (tedious!)
 * Fixed challenge bugs


 * 11/4/2020
 * Fixed Collector achievement
 * Collector achievement now completes when a specific vault is opened and not the menu
 * Added an Original crate key reward to the Citizen achievement
 * Added the Free2Win achievement
 * Added the Stalker achievement
 * Fixed typo in Help Wanted achievement reward


 * 11/2/2020
 * Updated daily rewards lore text
 * Added Halloween kit to /kits
 * Removed Halloween kit from Buycraft
 * Increased efficiency of the Scavenger
 * Fixed a duplicate "Kitster" achievement name
 * Fixed the Ahsoka menu opening when completing the Collector achievement
 * Added the Kitster achievement
 * Added the Warper achievement
 * Added the Teleporter achievement
 * Added the Curious achievement
 * Added the Investor achievement
 * Increased efficiency of achievements
 * Added payment completed page to Buycraft
 * Updated the free Elite rank in News
 * Updated News with /CEList
 * Updated Buycraft about
 * Updated the Ultra rank description in Buycraft


 * 10/26/2020
 * God apple quantities specified in the Original crate
 * Added Halloween kit
 * Updated Buycraft site


 * 10/18/2020
 * Original crate EXP rewards nerfed
 * 10/17/2020
 * Added XP rewards to the Original crate


 * 10/7/2020
 * Continued implementation of French
 * Added 6 new common challenge blocks
 * Fixed missing colored bracket when unclaiming all land
 * Halved all faction power related aspects. 1 power per chunk now instead of 2
 * Removed a player's faction broadcast when running /f power
 * Added Ultra kit items to the Scavenger
 * Fixed some Scavenger bugs with shift clicking
 * Added some Scavenger messages for specific instances
 * Added Enchanting category to player stats
 * Moved Mystery Magic Book stats from Advanced to the Enchanting category
 * Added items fused counter and added to /stats
 * Added Magic books fused stat to player stats
 * Fixed the Timber enchant not working ("leaves" > "leaf" alias)
 * The Timber custom enchant now works on Spruce trees up to 9 blocks tall


 * 10/6/2020
 * Continued work on daily keys
 * Fixed typos in /celist for the Sonic custom enchant
 * Fixed the 3x Creeper Egg win giving only 2 eggs in the Original crate
 * Added daily crate keys for the Master and Elite ranks
 * Added claim lore line message to daily rewards
 * Fixed mob kill tracker in player stats displaying monsters killed
 * Added /language
 * Began implementing French


 * 10/5/2020
 * Continued work on daily keys


 * 10/3/2020
 * (Admin) Updated levelrewards system
 * Improved efficiency of systems regarding obtaining god apples
 * Removed duplication in Tips ("Use your kits...")
 * Began work on daily awards
 * Ahsoka now closes when daily rewards are claimed
 * Balanced CXP required for some combat levels
 * Clarified that trees chopped must be timbered in player stats
 * Fixed uncaught & unseen typo in Challenges lore in the Ahsoka menu
 * Began work on daily keys


 * 10/2/2020
 * Added EXP and cash rewards to challenges
 * (Admin) Challenge and booster related commands
 * Implemented boosters into challenge rewards
 * (Admin) Added "vc"
 * Added Magic Books to challenge rewards
 * Added challenge progress trackers, including percent complete
 * Added chat message for when a challenge is complete
 * Added chat message to remind player a challenge is complete when interacting with a challenge block
 * Began implementing challenge reward claiming
 * Added broadcast title and chat messages when claiming a challenge reward
 * Added both xp's and cash claiming
 * Added five new tips
 * Fixed being able to quickly steal the /baltop book out of /commands. Discovered by Hexivoid
 * Fixed missing yellow colors when running /playtime
 * Changed /seen error message to clarify that players hadn't already joined. Discovered by KekTheEksdeee
 * Added /playtime to command help
 * Added Combat status to Combat section in player statistics
 * Added chances to get money and/or xp from breaking blocks
 * Fixed ADMIN prefix (uncolored)
 * Began work on Original crate
 * Added Elite, Ultra, and Legit kit papers. Also added as Original crate rewards.
 * Added cash and creeper egg rewards to the Original crate
 * Uploaded Challenges v0.2 video


 * 10/1/2020
 * Fixed Smelt enchant not working
 * Fixed uncolored "Smelt" discovery message in chat when opening a Magic Book
 * Began work on conversion to Halloween spawn
 * Removed Santa
 * Entirely scrapped old challenge system. Started recode
 * Began work on first two block-break challenges
 * Uploaded Magnetic custom enchant video


 * 9/30/2020
 * Fourth server revival
 * Fixed typo in Poison custom enchant info
 * Fixed the server still removing money when attempting to create a faction that already exists
 * Finally removed wool surrounding spawn corners
 * Disabled snow fall from Christmas event
 * Removed snow from inner-spawn
 * Disabled some Santa features
 * Added the Magnetic custom enchant to /celist
 * Added the Smelt custom enchant
 * Smelt now only affects iron and gold ore and not other non-silk ores


 * 3/24/2020
 * Fixed duplication glitch (ouch!) in book fusion
 * Added the Magnetic enchant


 * 3/23/2020
 * Began work on the Volley enchant
 * Fixed two redstone block buy signs at shop. Discovered by JoeGuy5


 * 3/21/2020
 * Perfected the Book Fusion in the Enchanter
 * Fixed multiple Book Fusion bugs
 * Added back button (instead of exit) to the custom enchant list GUI if got to through the Enchanter
 * Book Fusion improvements
 * Prevented placing items other than Magic Books into the enchanter through number keys
 * Books now get placed in player's inventory if Book Fusion menu closed with said books still in it


 * 3/20/2020
 * Finally filled in some spaces in the Scavenger so items can be shift clicked in
 * Began work on Book Fusion
 * Miscellaneous Enchanter fixes
 * Miscellaneous custom enchantment fixes


 * 3/19/2020
 * Major level reward additions
 * Added /shops
 * Even more additions to level rewards
 * Began work on the custom enchant list GUI
 * Added "Special Custom Enchants" to the custom enchant list GUI
 * Multiple wiki changes
 * Added the Sonic custom enchant page to the wiki


 * 3/18/2020
 * Began work on level rewards
 * Multiple achievement additions, changes, and improvements


 * 3/17/2020
 * Added back button to challenges
 * Added the Saint Patrick's Day Special Kit
 * Added the gold 5 ingot per day limit
 * Added gold purchase limit reset time sign to the gold warp
 * Fixed typo in Achievements menu (Limited time "Aachievements")
 * Fixed the Saint Patrick's Day kit message saying "kitit!" Discovered by PiggyKillerQ
 * Added news to Ahsoka
 * Added the free Elite rank and Saint Patrick's Day kit to the news
 * Fixed "invided" typo. Discovered by awesomeyogrut10
 * Fixed the Blind custom enchant not working
 * Fixed the Poison custom enchant not working
 * Added the Headless custom enchant (for reals)
 * Added leather to the shop (thanks yogrut!)
 * Added the Saint Patrick's Day kit to the kits menu
 * Added the Sonic custom enchant


 * 3/16/2020
 * Added "Total (Event Kills)" stat to Santa
 * Christmas achievements added
 * Achievements added
 * Fixed gold algorithms and equations
 * Enabled gold
 * Unset homes no longer say they can only be set via a right click. Discovered by LeytonDaMurderer
 * Fixed not being able to damage animals in the WarZone. Discovered by LeytonDaMurderer


 * 3/15/2020
 * Added achievement reward titles
 * Added functionality of more achievements
 * 3/14/2020
 * Many achievement additions
 * Many achievements improvements
 * Added achievement reward effects
 * Added achievement reward sounds
 * Improved achievement claiming
 * Drafted some achievements


 * 3/13/2020
 * Added /warp shop
 * Updated the Ahsoka GUI with Quests, Achievements, and Voting
 * Shifted slots in Ahsoka's GUI


 * 3/10/2020
 * Updated combat level xp requirements (increased)


 * 3/9/2020
 * Added to admin instant home message
 * Added home removal command (public implementation later)
 * Uploaded Homes v0.1 video


 * 3/8/2020
 * Added spawners to shop
 * Added more blocks and items to shop
 * Fixed homes not updating after set for the first time
 * Fixed home worlds not appearing when being set for the first time
 * Added home #3
 * Combat levels in tab now also update when a player joins
 * Fixed combat levels not appearing in tab for new players
 * Added Legendary Event Items tracker to Santa (previous)


 * 3/4/2020
 * Fixed faction members being able to hit each other
 * Added Bloodlust to the custom enchant sign list at spawn
 * Added temporary "/homes message" when running /home
 * Given all players access to /sell all (temporary)
 * Added more signs to the shop
 * Set more item values for /sell commands


 * 3/3/2020
 * Actually fixed challenge reward xp containing decimals (fractions of an xp)
 * Made home #2 operational
 * Fixed the home GUI slots overriding other incorrect slots
 * Fixed a second challenge displaying no block when loaded for the first time. Discovered by HonestlyPat


 * 3/2/2020
 * Fixed challenges accepting any challenge block
 * Fixed xp reward values not updating after a refresh in challenges
 * Uploaded challenges v0.1 video
 * Continued work on homes
 * Updated the home menu with yellow wool if a home is not set
 * Set lores in the home GUI to include left, right, and middle click actions
 * Updated lores in the home GUI to include home location and world


 * 3/1/2020
 * Challenge improvements and fixes
 * Faction recruits and members could no longer claim land
 * (Todo) Fix /f power chunks claimed. Probably occurs after unclaiming


 * 2/21/2020
 * Challenge improvements and fixes


 * 2/20/2020
 * Fixed decimals in cxp challenge rewards for hard challenges
 * Fixed some challenges giving too much cxp as a reward
 * Fixed typo in a wild tip. "Discovered" by Mxstard
 * Other challenge improvements and fixes


 * 2/19/2020
 * Challenge improvements
 * Fixed challenge slot 1 being overwritten when challenge 2 was refreshed
 * (Admin) Ability to (silently) complete a challenge
 * Increased challenge rewards for hard tiers
 * Removed from blocks from the normal and hard place block difficulty tiers


 * 2/17/2020
 * Continued work on Ahsoka challenges
 * Fixed /f fixleader showing old Massivecraft message. Discovered by Mxstard
 * Teleportation misc additions and fixes
 * Misc unclaim all fixes and improvements
 * Challenge claiming improvements
 * Major changes and additions to challenges


 * 2/16/2020
 * Fixed gold ores not showing up in challenges
 * Continued work on challenges
 * Fixed (" persisten t") oak leaves displaying a glitched texture in challenges
 * Removed blocks with sub-ids from challenges. In this case red sand and oak leaves
 * (Admin) Added blocks broken set command
 * (Admin) Added to admin help and /vac alias
 * Added another ip to blacklist
 * (Todo) Fix ip checking
 * Added challenge completion events and messages to Ahsoka (finally!)
 * Added combat levels 21-30
 * (Admin) Added multiple admin commands to admin help
 * Added combat level to the tablist after leveling up via Ahsoka challenges


 * 2/15/2020
 * Temporary started a 3.0 server backup from July of 2016


 * 1/3/2020
 * Fixed no teleportation delay when enabled for admins. Discovered by aMatsi
 * Fixed being able to PvP on the edge of spawn. Discovered by aMatsi
 * Fixed Enchanter saying an item with a max enchant level of 1 had a higher level
 * Fixed not being able to place bows in Fuse. Discovered by aMatsi
 * Fixed players not taking damage in PvP in warzone if both factionless. Discovered by awesomeyogrut10
 * Added the Poison custom enchant for armor
 * Fixed eating pumpkin pies not updating "Pies eaten" in stats
 * Added the Vampire custom enchant


 * 12/30/2019
 * Fixed being able to hit faction members
 * Changed player model for Snowman #1
 * Finished current remaining custom enchant Wikia pages
 * Fixed Elites not being able to use /hat. Discovered by Tormanater3000


 * 12/28/2019
 * Removed factions from /baltop (updated to EssentialsX)
 * Fixed missing balances in custom /bt (via EssentialsX, accidental fix!)
 * Fixed #10 and #11 on /baltop being duplicates (hopefully), unknown if applies to other pages
 * (Admin) Removed conflicting /v alias for operators
 * (Major) Fixed factions automatically disbanding themselves after a few hours
 * Added status color to chat censor toggle(s)
 * (Major) Fixed not being able to disband a faction after previous update above
 * Added overclaiming
 * Fixed a variety of factions-claiming related bugs
 * Removed irrelevant power messages
 * Added another present to spawn
 * Removed ability to create a faction named "Null", caused problems. Discovered by Helicyn
 * Fixed staying in combat if logging in and out quickly within 15 seconds
 * Fixed combat tag not correctly updating in chat to all players


 * 12/27/2019
 * Removed update checking for a stagnant plugin ("tsk")
 * Removed update checking for "sk" too!
 * Continued work on combat levels


 * 12/26/2019
 * Vaults added
 * Added vaults to commands menu
 * Fixed books disappearing in Enchanter Fuse menu. Discovered by awesomeyogrut10


 * 12/23/2019
 * Fixed Timber not working. Discovered by HonestlyPat
 * Added Gold Digger to Scavenger
 * Fixed Snowman #1 displaying a Steve skin
 * Fixed not being able to use buy and sell signs at shop. Discovered by awesomeyogrut10
 * Fixed glowstone shop typo (160 instead of 16). Discovered by awesomeyogrut10
 * Added ability to scavenge Christmas gear
 * Increased Gold Digger unbreaking level to 35
 * Fixed server total playtime only displaying on last leaderboard page
 * Continued work on vaults
 * Added /vaults alias


 * 12/22/2019
 * Began work on vaults
 * Fixed Overlord rank missing in homes system
 * Added some Overlord and God rank perk signs to warp ranks


 * 12/2/2019
 * Fixed Christmas event REI broadcast
 * Changed "Slain" to "Obtained" on REI text (Snowman #1)
 * Added Snowman #2 and #3
 * Posted Christmas event on MinecraftForums
 * Removed fall damage from the warzone
 * Fixed players not being able to use ender chests at spawn. Discovered by kiilly


 * 12/1/2019
 * Added Winter/Christmas spawn
 * Fixed players having the ability to create factions named "Factionless". Discovered by awesomeyogrut10
 * Fixed players respawning a few blocks off of the actual center spawn. Discovered by awesomeyogrut10
 * Updated Buycraft
 * Added Elite rank for free to Buycraft
 * Added Santa
 * Added Christmas mobs along with their drops
 * Added the Snowman #1 REI
 * Updated Santa
 * Added Zombie and Skeleton spawners around Spawn
 * 11/23/2019
 * Added /profile alias to /stats
 * Began work on player levels
 * Added combat level stat to player statistics
 * Added combat level info to Ahsoka
 * General additions in/on combat level
 * If you find this message I'll give you a special prize
 * Added "x-ray sign"


 * 11/16/2019
 * Began removing the Halloween spawn
 * Disabled the Ghost book event. A bit late...


 * 11/3/2019
 * Continued work on Challenges


 * 11/2/2019
 * Cleared up code for the Ghost and Blind enchants
 * Added the Block custom enchant
 * Cleaned up some Enchanter messages
 * Began development of the Wither custom enchant


 * 10/28/2019
 * Continued work on Challenges (fresh start!)
 * Mostly completed first challenge. Now have to add rewards
 * Added Ahsoka tip
 * Removed extra exclamation mark in Shop tip
 * Added /censor
 * Changed "Close" item in chat settings
 * Added the censor and chat title to chat settings
 * Fixed wrong Glow enchantment type
 * Added Ultra kit
 * Added Legend kit
 * Added Mystic kit
 * Added Immortal kit
 * Added Ultimate kit
 * Added Champion kit
 * Added Overlord kit
 * Added God kit


 * 10/26/2019
 * Fixed the censor always triggering when the sender doesn't have a faction
 * Continued work on Challenges


 * 10/25/2019
 * (Major) Hopefully finally fixed factions from randomly disbanding while offline
 * Added the chat censor/filter
 * Added the chat censor in /settings
 * Began work on Ahsoka


 * 10/24/2019
 * Began implementation of vote
 * Added first vote site/link


 * 10/22/2019
 * Started adding (temporary) signs to the custom enchant list at spawn
 * Hid command


 * 10/21/2019
 * Added the Springs enchant
 * Added the Headless enchant
 * Fixed and moved player kills, deaths, and KDR in player stats
 * Fixed [Legend] prefix not displaying in player stats
 * Killing alts no longer adds to a player's kill counter
 * Added bullet points to rank kit information
 * Fixed extra power message displaying after a death
 * Began adding rank signs to ranks at /warps
 * Updated the Halloween spawn
 * Fixed the short wild warp not charging $25,000 to use


 * 10/19/2019
 * Added (some) Scavenger messages to items that can't be scavenged
 * Many Scavenger improvements
 * Uploaded "Login Procedure" video
 * Added tip
 * Added the Master kit to the Scavenger
 * Increased XP value of the Master kit in the Scavenger
 * Fixed the short wild warp having the distances of the BETA warp
 * Wild warps now check for balance and remove money
 * Elite kit added
 * Added the Elite kit items to the Scavenger
 * Fixed grinding stats not displaying an integer if value is zero in statistics
 * Implemented combat tag properly
 * Players now die if they quit while combat tagged (combat log)
 * (Staff) Added staff settings
 * (Staff) Added "avo com"
 * Settings improvements
 * More combat tag improvements
 * Added /set alias to settings


 * 10/18/2019
 * Many improvements on the Scavenger
 * Finished blocking incorrect item placement attempts in the Scavenger
 * Items still in the Scavenger are now dropped at the player if it's closed
 * Items dropped in instance above are now dropped above the player instead of behind
 * Feature above is implemented into both the Scavenger and the Fuse menu


 * 10/16/2019
 * Added the Halloween themed spawn


 * 10/14/2019
 * Fixed the /sell all GUI
 * Added more signs to the shop
 * Set more values for the /sell command
 * Removed ability to sell iron armor
 * Altered sell and buy prices for mob drops


 * 10/13/2019
 * Items still in the Enchanter Fuse menu when closed are now dropped at the player
 * Began work on Scavenger


 * 10/12/2019
 * Night vision is no longer removed from the player when unequipping armor without Glow
 * Actually fixed being able to open Magic books with a full inventory
 * Many Enchanter fixes
 * Ability to increase custom enchant levels via the Enchanter
 * Added the (limited edition) Ghost enchant
 * Fixed missing message when inventory is full opening a Magic book. Discovered by Helicyn
 * Expanded WarZone claims
 * Updated spawn flags
 * Updated spawn priorities
 * SafeZone locked in clear weather
 * Updated spawn blocks (corners covered with slabs, will improve on later)
 * Finally added a barrier between the SafeZone and the WarZone, brown stained glass
 * Added /settings
 * Added tips enabled setting to /settings
 * Updated /commands
 * Added the Upgrader and Help to the Enchanter
 * Added the rest of the rank prefixes to /stats
 * Added the /tits aliases to /titles (command previously implemented)
 * Changed color and capitalized /titles name
 * Fixed ability to shift click items into the Titles GUI
 * Fixed ability to shift click items into the Settings GUI
 * Title selection message added
 * Title menu now closes after a selection
 * Located missing 5 Gold


 * 10/11/2019
 * Added ping to /commands
 * Fixed xp requirement incorrectly displaying to buy magic books in the Enchanter


 * 10/9/2019
 * Fixed /f f displaying " claims"
 * Fixed ability to shift click items into the command help GUI
 * Fixed ability to shift click items into the homes GUI
 * Fixed ability to shift click items into the Kits GUI ( Todo Rank Kits )
 * Added /k alias to /kits
 * Fixed ability to shift click items into the wild GUI
 * Fixed ability to shift click items into the Rank Kits GUI
 * Added message announcing the found enchant when opening a mystery magic book
 * Added "Mystery books opened" counter to player stats
 * Changed showcase title color to make it easier to read
 * Debugged Enchanter
 * Changed Enchanter to furnace GUI instead of anvil (easier to code and no confusion with salvage)
 * Fixed inability to place Magic books in the Enchanter
 * Prevented other items to be placed in the Enchanter
 * Stopped shift clicking into the Enchanter
 * Stopped furnace items being able to be placed into the enchanter (coal, planks, etc.)
 * Enabled ability to withdraw items from the Enchanter
 * Removed old Enchanter code
 * (Todo) Prevent Enchanter from closing when items are still in it
 * Wild teleports can no longer teleport players onto lily pads in swamps
 * Fixed Magic Books having a numerical enchant level instead of in roman numerals
 * Added the Enchanter NPC
 * Added tool type check to the Enchanter
 * Finalized ability to retrieve the fused item in the Enchanter
 * Added a back item to the Enchanter shop
 * Added /ranks alias to warp to Ranks
 * Added Glow custom enchant
 * Removed "I" numeral from enchants that have a max level of 1
 * Changed crate block surroundings
 * Fixed multiple custom enchant bugs
 * Fixed BETA block radius being incorrect. Was 1k instead of 10k. Discovered by awesomeyogrut10
 * Fixed being able to open Magic books when inventory was full. Discovered by awesomeyogrut10
 * Books in /commands now run their corresponding commands
 * Timber now works on spruce trees. Discovered by awesomeyogrut10
 * (Admin) Added it


 * 10/8/2019
 * Removed 1.9 combat
 * Added pre-1.9 combat
 * Enabled automatic brewing stands (pre-1.9)
 * Added shield appearing when blocking with a sword in 1.9+
 * Disabled offhand
 * Lapis no longer required to enchant
 * Disabled elytra
 * Disabled *1.9* enderpearl cooldown
 * Disabled player collisions
 * Added pre-1.9 tool damage
 * Added old fishing rod knockback
 * Disabled players getting knocked back by some projectiles (snowballs, eggs, enderpearls, etc.)
 * Added old regeneration
 * Added pre-1.9 armor strength
 * Added pre-1.9 potion effects
 * Disabled the ability to eat chorus fruit
 * Debugged inventory click events
 * Prevent shift clicking into the Enchanter and its shop


 * 10/6/2019
 * Began work on a custom enchantment system
 * Added the Timber custom enchant
 * Timber now works on dark oak trees
 * Added Timber animation
 * Added Timber sound effect
 * Added Pies Eaten to player stats
 * Added sell values to more items
 * Added teleportation delay to /f home
 * Added /f unclaim all
 * Claiming land no longer sends multiple messages to the same player
 * Claiming land now sends a message to other online faction members
 * Made Buycraft link from kit info clickable
 * Began Enchanter implementation
 * Added the Enchanter shop
 * Added tip


 * 10/5/2019
 * Players now teleport to the spawn after death
 * Removed "times" text from wild uses in player statistics
 * Added kit uses to player statistics
 * Removed underlined space in wait to claim kit text
 * Timber programmed and added, will eventually be a special permission
 * Added "Trees broken" counter to player stats
 * Fixed "Kit claimed" typo in player stats
 * Began adding buy and sell signs at the shop
 * Started setting item values for the /sell command
 * Added tip
 * Fixed blank relation with factionless players in player stats


 * 10/4/2019
 * Added spawn teleport delay
 * Changed Crates warp block to chest in /warps
 * Changed Spawn warp item to nether star in /warps
 * Increased WarZone claim at overworld spawn to a 10 chunk radius
 * Fixed deaths displaying in player statistics
 * Fixed kills displaying in player statistics
 * Fixed blocks broken displaying in player statistics
 * Fixed blocks placed displaying in player statistics
 * Fixed wild uses displaying in player statistics
 * Added faction name (if player has one) in faction tip in player statistics
 * Added faction relation in player statistics
 * (Todo) Remove faction relation in player statistics if one player doesn't have a faction
 * Added KDR to advanced player statistics
 * Fixed KDR displaying "NaN" if a player has 0 kills and 0 deaths in player stats
 * Fixed the BETA wild warp delay being 15 minutes instead of 6 hours
 * Added short wild teleportation
 * Added claim information to /f power
 * Added message sent to players when they're invited to a faction
 * Added overclaimable warning message to /f power
 * Added claims to /f info (/f f, etc.)


 * 10/1/2019
 * Disabled block breaking and placing within world border during BETA period
 * Began implementation of /wild
 * Increased spawn region priority
 * Boats no longer teleport players back to where they placed them
 * Added BETA wild option
 * Wild teleportation now avoids water and lava
 * Added wild information and distances for short, medium, and far wild teleports
 * Added dimension check to /wild
 * Added combat check to /wild
 * (Dev) stopped wild loop exit loops
 * Now checking if faction name contains a banned word instead of if it is one
 * (Dev) Added checkifclaimed
 * Added attempts
 * Added advanced tab in player statistics
 * Added wild uses in advanced statistics
 * Added tip
 * Renamed wild GUI name
 * Added claimed land check to /wild
 * Added 1 hour delay to BETA wild teleports
 * Fixed BETA wild teleport cooldown message
 * (Todo) Change skull in statistics color to faction relation
 * Added seen (both online and offline) time to statistics (under head)
 * Fixed not being able to see the playtime of an offline player
 * Fixed faction officers having two roles
 * Fixed faction members having no role
 * Increased BETA wild teleport delay to six hours
 * Removed extra test /stats broadcasts
 * Fixed players being able to place items into the wild GUI
 * Fixed players being able to place items into the faction creation and rename GUI
 * Fixed players being able to place items into the warps GUI
 * Fixed players being able to place items into the statistics GUI
 * Added capitalization to the title in the homes menu
 * Fixed players being able to place items into the homes GUI
 * Added combat status to player statistics
 * Replaced "0" with "No faction" for faction power if a player is factionless in statistics
 * Added faction hint in player statistics
 * Fixed players being able to place items into the kits GUI
 * Added kills (to-do) and deaths (incomplete) to player statistics


 * 9/30/2019
 * Removed test broadcast message when warping to ranks
 * Added the last five rank kits to the kits menu
 * Added back button in the rank kits menu
 * Added info tag in the rank kits menu
 * Added a (?) tag in the rank kits menu
 * Custom PEX command improvements
 * Added "missing" kits in the rank kits menu
 * Removed unknown gunpowder item from the rank kits menu
 * Clarified info text in the rank kits menu
 * Made Buycraft link from kits menu clickable
 * Added tips
 * Fixed the Legend rank only having access to one extra home instead of 11 total
 * Fixed inability to preview kits from the rank kits menu. Discovered by MatshallCobble
 * Fixed stats displaying own faction and player power. Discovered by MatshallCobble and Hexivoid
 * Removed test broadcast messages when warping. Discovered by MatshallCobble
 * Added the missing shop warp. Discovered by MatshallCobble
 * Began implementation of /commands (formerly /help)
 * Added the /cmds alias to /commands
 * Added a close button to the command help menu
 * Added more blocks to the VB
 * Updated Vault. Unsure if compatible as shop not yet created
 * Began implementation of /f name
 * Added rename alias to /f name
 * Completed faction renaming
 * "sk" prevention
 * Added custom enchant info wall to spawn


 * 9/29/2019
 * Added the Showcase
 * Successfully completed one GUI rank kit- phew, finally! (Master)
 * Removed previous malfunctioning kit code
 * Added "coming soon" message when clicking Special Kits from the kits menu
 * Added Buycraft link ( currently not clickable? ) in chat when selected from the kits menu
 * Temporarily disabled purchasing gold
 * Added /ping
 * Disabled the announcement of vanilla achievements (announcements)
 * Added /seen (replaced Essentials)
 * Extensive length rank creation sign safeguard implemented
 * Added more tips
 * Added missing dollar sign to /bal
 * Fixed missing dollar sign color
 * Began researching 1.9 features that might break factions
 * Began researching 1.10 features that might break factions
 * Tested attributes, interactions, and textures of 1.9 blocks (to 1.8)
 * Added Kit Preview signs to the ranks at spawn
 * Corrected text after "Viewing kit" (showed Preview) at rank signs. Took a lot longer than needed!
 * Fixed Showcase typo where "Backpack" was displayed instead
 * Fixed players being unable to claim a kit if menu was left open until cooldown reset
 * Broke(?) the above "fix" and fixed it again
 * Found out that I never fixed it and simply gave up
 * Further corrected WarZone claims
 * Fixed an artificial light issue around spawn
 * Achieved total of five rank kits in /kits
 * Added /warps
 * Added the ranks warp to /warps
 * Implemented a teleportation delay and location change check
 * Created and began adding to Version Blocks
 * Added the magma block to VB
 * Added the spawn warp to /warps
 * Added the crates warp to /warps
 * Added the shops warp to /warps
 * Added the gold warp to /warps
 * Changed offline seen text in tips
 * Added the Elytra to the disabled list


 * 9/28/2019
 * Began implementation of the Showcase
 * Debugged kits


 * 9/26/2019
 * Removed KitsPreview message displaying to players. Discovered by awesomeyogrut10
 * (Major) Fixed factions being disbanded after periodical amounts of time or server restarts
 * (Major) Fixed player's being marked as (just) members when creating a faction
 * Debugged kits


 * 9/24/2019
 * Debugged kits


 * 9/23/2019
 * Added more tips


 * 9/22/2019
 * Continued improvement of /kits
 * Added ability to preview kits in the kits menu
 * Gold signs at spawn now work. Discovered by awesomeyogrut10
 * Improvements in breaking signs at spawn
 * Added tips (autobroadcast)
 * Tips no longer can repeat
 * Began development on homes and sethomes
 * Fixed the ability to steal items from /kits
 * Finished GUI placement of /homes
 * Fixed missing message when trying to claim another faction's land
 * (Todo) Investigate into /f f breaking. Maybe just the faction "none"?
 * Increased tip messages from every 30 seconds to 2 minutes
 * Fixed color code in used Master kit in the kits menu
 * Fixed missing kits in the kit menu. Discovered by Helicyn
 * Added kit permissions to ranks
 * Faction invites to a faction now removed when the faction disbands
 * Tips disabled if no players are online. Helps with lag and not hogging up logs


 * 9/21/2019
 * First player joins, awesomeyogrut10
 * Spawn location for new players fixed
 * Chats from a player with a faction now send the message to console
 * Altered and added /balance and /bal
 * Added broadcast for faction creation
 * Added broadcast for faction deletion/disbandment
 * Prevention of creating factions with names that break mechanics. Discovered by Helicyn
 * Factions now longer shown as allies/truces if one player does not have a faction
 * Playtime and balances when looking at the statistics of other players no longer show own stats
 * Fixed playtime and balances not displaying in statistics for offline players. Discovered by Helicyn
 * Fixed online players being marked offline when inviting them to a faction. Discovered by Helicyn
 * Fixed baltop displaying zero players (simple reload required.) Discovered by Helicyn
 * Playtime command shortened to /pt (working alias)
 * /f claim and unclaim added to faction help, although faction unclaiming not implemented yet
 * Error codes better thoroughly labeled (#2-4)
 * Faction unclaiming fully implemented
 * ./bal added as a working alias for /balance. Both can target offline players
 * Titles when joining server (for the first time too) added and fixed
 * Implemented faction sethome and home. Currently no delay on teleporting to faction home
 * (Todo) Convert /f faction to CombatMC standards
 * Dollar signs added to money balances in statistics
 * WarZone claimed
 * Continued terra-forming around spawn
 * Began work on kits (/kits)


 * 9/20/2019
 * Players prevented from claiming if not in a faction
 * (Admin) Player power setting
 * /f claim somewhat implemented
 * Unofficial BETA release
 * (Todo) Also broadcast claimed chunk's location to faction players when claimed
 * Unclaim message when disbanding, (Todo) only send if faction had land claimed
 * Faction join typo
 * Added playtime in player statistics
 * Added balances (money, tokens [for future]) in player statistics
 * Added faction and player power in player statistics (Todo?) Don't show faction power if no faction
 * (Dev) playerExists
 * Fixed typos with joining factions
 * /f perm disabled and labeled as a WIP


 * 9/16/2019
 * " " when typing /f invite add fixed
 * Prevention from adding more than seven (excluding self) players to a faction
 * Clarified if player doesn't exist/hasn't joined yet when attempting to invite a player
 * Stats now properly shows a player's faction role
 * Players can now be tabbed with /stats
 * Began "includement" of WarZone
 * Confirmed preventing of claiming the WarZone


 * 9/15/2019
 * Third server revival
 * Clarified message when selling gold
 * Updated gold drop message to non-admin players
 * Terra-forming around spawn
 * Faction power no longer shows if player is not in a faction


 * 6/24/2019
 * Decided to keep default faction map
 * Added /f map to faction help
 * Added /f leave to faction help
 * Added "who" alias to faction info
 * Added "show" alias to faction info
 * Fixed plural "1 days" in /playtime
 * Began implementation of /f claim
 * Separate messages added if player is trying to claim spawn/or not
 * Added faction tag when attempting to claim claimed land


 * 4/22/2019
 * Fixed /f help typo (/f disbands)


 * 4/20/2019
 * Playtime typos fixed
 * /f description implemented with working alias /f desc
 * /f desc command warning implemented
 * Power set on join
 * /f power implemented
 * Altered /playtime lead text (added #)
 * Players lose two power on death
 * Power loss message on death added
 * Starve command added (suicide)
 * Online players now regain 0.25 power every 3m45s
 * Fixed typo in custom PEX code
 * /baltop standard form to scientific notation fixed with Vault import
 * Both /bt and /bt 1 now point towards first baltop page
 * Balancetop formating completed
 * Added player's new power to power increased message
 * Fixed /f f not in a faction color code
 * Faction power default event canceled
 * /f p ambiguity mentioned/declared


 * 4/19/2019
 * Continued development
 * Solved some array typos
 * (Dev) Imported offline player balance instance(s)


 * 3/9/2019
 * (Major) Fixed bug with players becoming leaders when joining factions resulting in multiple leaders


 * 3/8/2019
 * Continued development
 * Added gold alias "/g"
 * Updated playtime lead server total message
 * (Dev/Major) Merged faction imports
 * (Dev) Began cleaning up merged code
 * Fixed (bug with) multiple chat messages being sent with different colored relation tags
 * Fixed faction info relation tag color being wrong
 * Fixed faction list faction relation tag color being wrong
 * (Todo) Fix ability to see other player's playtime
 * (Todo) Research ability to use colored nicknames


 * 2/20/2019
 * Much improvement on playertime leaderboard
 * Completed the playertime commands (finally)
 * Playertime leaderboard added
 * Multiple command checks implemented
 * Ability to see position and page on leaderboard added
 * Time converted to [days and hours and minutes] format on leaderboard
 * (Todo) Implement st/nd/rd/th after number after position(?)
 * Added total time spent on server, todo: change to days/hours format
 * Added myinvites and invite remove to factions help


 * 2/18/2019
 * Unable to sort playertime for leaderboard marked (classified) as bug
 * Fixed /f info for factionless players


 * 2/17/2019
 * (Admin) added "gg" command (12:18 AM...)
 * Added playtime
 * Removed ability to drop gold
 * Spent seven hours working on playtime leaderboard, still incomplete
 * (Admin) gold drop confirmation
 * Removed extra /f info check broadcasts
 * Added faction invite remove
 * Faction invite improvements


 * 2/16/2019
 * Fixed gold lore
 * Updated join messages and events (instances)
 * Added custom first join message and broadcast
 * Added custom quit message
 * (Dev) Notification for faction being disbanded while offline converted to UUID
 * Modified online players without a faction /f list message
 * Fixed /f list not displaying properly
 * Added ability to /f info other factions
 * Custom color for faction relation when using /f info for other factions
 * Added (your faction) when running /f info
 * Major improvements on faction info
 * (Dev) Added gold functions (replaced)
 * Fixed value of gold showing $0 in /gold when zero ingots in circulation
 * Fixed faction list showing wrong Factionless player count


 * 2/14/2019
 * (Major) Began shift from storing player variables to UUID
 * (Dev) Fixed {tempjoinfac} load bug
 * Completed /f myinvites (CombatMC exclusive)
 * (Admin) help command aliases
 * (Admin) improved (and fixed) array character removal


 * 2/12/2019
 * Began work on /f info (player's faction only)
 * /f disband bug fixes
 * /f join invite message changes
 * Improved upon /f invite
 * /f invites now transfers to /f invite list
 * Implemented /f leave
 * Added /f info stats for factionless players
 * Began work on /f myinvites (CombatMC exclusive)
 * Major improvements on /f disband
 * Other bug fixes
 * Fixed extra "chat" appearing when using /f chat bug
 * Completed /f myinvite
 * Completed /f disband (other than console message)
 * Updated faction help
 * /f disban (MassiveCore command) transfers to /f disband
 * Fixed/changed disband message/chat order
 * Fixed bug where would be invited to faction if target player was offline
 * Added notification if faction was disbanded while player was offline


 * 2/8/2019
 * /f join heavily improved on
 * /f invite checks implemented
 * Many (previous, above) faction mechanics improved
 * /f invite list implemented, todo: /f invites?
 * Faction help list order reorganized to "make more sense"
 * Updated faction command help list (seen above)
 * Fixed some /f invite list bugs
 * Fixed some /f invite bugs
 * Improved upon /f join (once again...)
 * 2/4/2019
 * (Admin) char array commands implemented
 * Faction creation with invalid characters bug fixed
 * Improved upon /f invite
 * Improved upon /f join
 * Started (began) work on /f chat
 * Faction creation name length limit set to 10 letters
 * 2/3/2019
 * Gold changes now save offline
 * Gold sell price created (90% of buy price)
 * Gold buy and sell signs created
 * (Admin) server name commands implemented
 * (Admin) multiple help commands implemented
 * (Admin) multiple gold commands implemented
 * Gold help command created
 * Gold changes now save in server restarts
 * Added quick gold information around gold shop signs
 * Added faction create GUI
 * Implemented faction creation GUI
 * Added the faction commands help page
 * Added aliases for nickname (nick) and faction commands
 * Removed MassiveCore extra $100 faction creation cost
 * Fixed missing chat message for a player and faction with no relation
 * Added gold buy and sell signs
 * Enabled gold buy and sell signs
 * Improved gold updating (and pricing[?])
 * Implemented and completed custom /f list
 * Updated faction help
 * 2/2/2019
 * First server revival
 * ProtocolSupport for 1.8+

Initial Development
Initial Development for a server to replace the long-deceased OP Craft began on October 8th 2018. The server setup and map construction were exclusivity done by Hexivoid. Much progress was completed during the first two months of development, including a final rename of the inapt "OP Craft" name. Development was still done in secrecy but eventually vacillated. Eventually the procrastination ended though and on February 2nd of 2019 server development was indefinitely re-instantiated.

Server setup and map construction
Then still an unnamed server, CombatMC's data files came into existence on October 8th of 2018. Gold (an odd choice for an early priority), ranks, the spawn shop, and the spawn map were complete or in development before the month-long idle of the server before the first revival. The specific date(s) of these competitions were not recorded or documented as the online wiki was not yet created.

First server revival and Fandom creation
Hexivoid's procrastination finally ended on February 2, 2019. The domains were renewed on a new account, the CombatMC server was locally started, and the server wiki was created all in one day! Hexivoid made a vow not to go inactive again and requested a player to assist in development, with HeliOS quickly accepting the offer within the OP Craft server Discord. As of matter of fact, this very sentence and page is being written the same day as the first revival took place! One can hope that there will never be a second server revival.

Second server revival
Once again, procrastination ended and development started again on June 24th, 2019, after a 100% short break!...

Third server revival
Development continued September 15, 2019. Closed BETA will begin soon. The closed BETA began on September 20th, 2019.

Fourth server revival
Active development restarted on September 30th, 2020, just over six months (or half a year) after the last server update. Missed opportunities during the worldwide quarantine...

Unofficial BETA release
CombatMC was opened to BETA testers on September 20th, 2019 after thepro430 did some good convincing. Only basic factions mechanics existed at the time and no BETA testers joined the night of release. awesomeyogrut10 was the first player to join the closed BETA server on September 21st. Helicyn soon joined too and thepro430 after them. The three players were instructed to find as many bugs as possible and to "try to break the server" just using the server's commands. So far Helicyn has discovered four bugs. One of them was major where a player could create a faction with the name "none" and afterwards manage to disband other factions, while permanently getting stuck in the "none" faction but not being recognized by the server. Ouch, that would suck if not discovered before the official release! As of a month later (October 19th), BETA testers FragmentingSoul, OfficerSheSaid18, and MatshallCobble have also joined the server. As of December 26th (Christmas!), there were 13 BETA testers that joined the server. As of February 19th, there are (were?) 18 whitelisted players who have joined. As of December 1st, 2020, there are 19 whitelisted BETA players and a total of 60 players who have joined the server.